I just tested Xreal’s Android XR glasses, and they are an early glimpse of my dream future smart glasses

I just tested Xreal’s Android XR glasses, and they are an early glimpse of my dream future smart glasses

I just tested Xreal’s Android XR glasses, and they are an early glimpse of my dream future smart glasses

https://www.tomsguide.com/computing/smart-glasses/xreal-android-xr-project-aura-smart-glasses-hands-on-review

Publish Date: 2026-05-19 20:07:00

Source Domain: www.tomsguide.com

Alongside AI glasses made with Samsung, Gentle Monster and Warby Parker, Google is also tying up with Xreal on Project Aura. We’ve been seeing small glimpses of them for the past year and finally, I was able to go fully hands-on (and eyes-on) at Google I/O. And in three words: it’s the future.

For those uninitiated, Project Aura is Xreal’s best pair of AR glasses connected to a compute puck with Qualcomm silicon inside — taking on Meta’s Project Orion from a while back and figuring out how to stuff the experience of a full-blown VR headset like the Samsung Galaxy XR or Apple Vision Pro into something the size of a slightly oversized pair of specs.

As the smart glasses guy on the team, it’s been my dream to watch the worlds of the best smart glasses and best VR headsets come together. And while they’re definitely not all the way there (you won’t be taking these outside in public without getting second looks), it’s a damn good starting point.

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Xreal Project Aura

(Image credit: Future)

The field-of-view battle has been ongoing between the likes of Xreal and Viture, and so far that ceiling has been 58 degrees in the Viture Beast. When Xreal’s CEO came out and announced a 70-degree field of view for Project Aura, I was very much in the “I’ll believe it when I see it” camp…

Well, I saw it and yes, it’s a true generational leap for immersion. The prisms are massive and while you can definitely see some edge blurring, the fact that said blurring is kind of moving off to your peripheral vision masks it nicely.

It’s that missing link between just being a nice big screen for your phone or laptop on your face and becoming that stepping stone into being a VR experience to boot. On the sides, you’ve got two cameras along with a centrally-placed lens for full 6 DoF tracking, and the whole thing is tethered to a compute puck (with a strap to shoulder it) that’s roughly the…

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