Urduliz Link Up: Tech and Gaming Festival
Urduliz Link Up: Tech and Gaming Festival
Publish Date: 2026-06-20 06:35:00
Source Domain: diarioeuskadi.eus
The Iparralde sports center in Urduliz is hosting its inaugural Urduliz Link Up event this weekend, connecting 80 computers in a network.
The Iparralde sports center in Urduliz has set aside its sporting function this weekend to become a computer party, offering a space to enjoy the world of video games and digital entertainment for the first Urduliz Link Up event. Specifically, it is a LAN Party that will bring together 80 networked computers for three days of competition, community, and digital entertainment.
The event, which opened yesterday, will run until Sunday, featuring competitions, workshops, exhibitions, talks, and shows. It is an initiative driven by a local association of friends passionate about technology and video games, fueled by enthusiasm and the ambition for the event to grow annually and become a future reference point in Eskuinaldea for new technology enthusiasts.
Inspired by major tech gatherings like the Euskal Encounter, Urduliz Link Up provides an immersive experience for fans of gaming, computing, and innovation. At its core is the LAN zone, where participants share space for extended periods in an environment optimized for long gaming sessions, featuring high-speed internet, specialized infrastructure, and a collaborative atmosphere focused on knowledge exchange. Yesterday, Aitor, originally from Urretxu and known in the tech world as Hardtxi, set up his impressive computers in this area. Since the age of 17, his passion for computers has led him to configure prototypes noted for their thematic aesthetics, such as a smoking boat, a military construction, or video game themes. “I invest around 100 to 200 hours in creating each one,” he summarizes. However, one of the most appealing areas will be the Link Up Plaza, an open zone for the public to enhance the experience.
Beyond the competition, the program includes contests, workshops, and rest areas, creating a proposal that blends digital leisure, learning, and community. For instance, the…